This place has the extremely important role of keeping the direction and amplitude of the Tower's movement within certain parameters dictated by the Gyroscope, so it is filled with Divine Armies and an unit tasked with their mass-production called the Divine Beam.
(coming later on...)
Once again, the Gyro Stabilizer bumps the difficulty by making the area larger and more complex with its multiple lifts, side-paths and two floors, as well as also having a relatively high encounter number and rate. The enemies are pretty strong as well, so it is advisable to try to keep the health of the party high between battles, as well as upgrading their equipment before coming to the area. It has to be noted that the player will have to return to the room with the Hymn Crystals and pick the correct one in order to be able to defeat the boss. However, there is no penalty for choosing an incorrect crystal, as the game won't proceed until the correct crystal (marked on the maps) is chosen.
Number of Random Encounters in this Area: 10